
Press Start on an immersive journey revealing the pixels, polygons, and people that revolutionized entertainment forever. Join journalist Jean Zeid, artist Émilie Rouge, and their console pal Roby to learn how digital dreams built an industry now worth hundreds of billions of dollars. This engaging and comprehensive graphic novel is a knowledge power-up for hardcore gamers and curious noobs of all ages!
Time travel to pivotal moments in video game history with a wistful millennial Jean Zeid, extremely online zoomer, Émilie Rouge, and their robot sidekick Roby in a lively, action-packed conversation all generations of gamers will enjoy. Émilie’s massive portal cannon takes the team from era-to-era, lab-to-lab, revealing the real people, inventions, and breakthroughs in gaming. Go right with them as they clear levels in 8-bit sidescrollers, combat games, simulators, multi-player RPGs, and more — but watch your step! Includes a full index and acknowledgements.

As an avid gamer I was excited to pick up this one. Anything that is a deep dive, especially into the history and evolution of video games or different technologies is probably something I will find interesting. I really enjoyed the format of the graphic novel, not just taking us chronologically through the history of video games, but also touching on a wide range of different aspects of video games and how they progressed. I think for anyone there are going to be games they wished had been mentioned, but there’s no way to name everything and I felt the author did a good job of not only naming huge titles, but also highlighting a lot of other titles as well, all the way from the beginning of the industry to today. Plus, I loved that even through I’ve been gaming all my life pretty much there was a lot I didn’t know and tons of little factoids that ranged from nuggets of knowledge to humorous tidbits.
Happy reading (and gaming)!
That looks fun.
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